Course Outline
Introduction
Setting up Your Development Environment
Fundamentals of C++ for Gaming
Customizing the Unreal UI
Creating Your First Project
Creating Landscapes
Blocking out Levels
Assembling a Scene
Applying Materials and Creating Special Effects
Exporting and Importing Assets for Use in the Design
Adding Post-Processing Effects
Crafting a Unique Look
Unreal's Visual Scripting Language and the Blueprint Editor
Creating Cinematics
Optimizing Performance
Packaging Your Game for Distribution
Summary and Conclusion
Requirements
- Desire to learn game development.
- Programming experience not required.
Audience
- Beginner game developers
Delivery Options
Private Group Training
Our identity is rooted in delivering exactly what our clients need.
- Pre-course call with your trainer
- Customisation of the learning experience to achieve your goals -
- Bespoke outlines
- Practical hands-on exercises containing data / scenarios recognisable to the learners
- Training scheduled on a date of your choice
- Delivered online, onsite/classroom or hybrid by experts sharing real world experience
Private Group Prices RRP from €6840 online delivery, based on a group of 2 delegates, €2160 per additional delegate (excludes any certification / exam costs). We recommend a maximum group size of 12 for most learning events.
Contact us for an exact quote and to hear our latest promotions
Public Training
Please see our public courses
Testimonials (3)
Detailed explanation, re-iteration of points in a quite subtle way that really drove the knowledge home very well. Rod's willingness to double-check the odd obscure question that we rasied, to be sure that his answers were 100% right. Also, his interest in discussing the pros & cons of alternate coding styles so that we learnt not only how to use C++ in our intended way, but why it should be done that way.
Nick Dillon - cellxica Ltd
Course - Using C++ in Embedded Systems - Applying C++11/C++14
Experience sharing, it's teacher's know-how and valuable.
Carey Fan - Logitech
Course - C/C++ Secure Coding
The online-ness of it meant that we could save a lot of time. Much appreciated. Also, the fact that the trainer knew both c# and Cpp was a huge help since he could explain everything through knowledge we already possessed.