
Local, instructor-led live Augmented Reality (AR) training courses demonstrate through interactive discussion and hands-on practice the fundamentals and advanced topics of AR.
AR training is available as "onsite live training" or "remote live training". Onsite live Augmented Reality (AR) training can be carried out locally on customer premises in Ireland or in NobleProg corporate training centers in Ireland. Remote live training is carried out by way of an interactive, remote desktop.
NobleProg -- Your Local Training Provider
Testimonials
I liked the blend of styles (Q&A;, lab, follow along, demo).
James Smith
Course: AR: Build Augmented Reality Applications for Business with ThingWorx Studio
It was one to one and all my questions were answered.
University of Dundee
Course: Building Augmented Reality Applications with Vuforia and Unity
She was friendly and easy to get along with. She was fun.
University of Glasgow
Course: A Practical Introduction to AR
AR Course Outlines in Ireland
In this instructor-led, live training, participants will learn the fundamentals of Augmented Reality (AR) technologies and the main AR products as they step through the creation of AR mobile applications.
By the end of this training, participants will be able to:
- Develop AR mobile applications
- Apply image recognition and object tracking
- Use geolocation functionality
- Understand the ARAF format for AR content
Audience
- Entrepreneurs
- Content producers, journalists or teachers
- Web designers
- App developers
Format of the course
- Part lecture, part discussion, exercises and heavy hands-on practice
In this instructor-led, live training, participants will learn how to build Augmented Reality Android applications for various business and industry applications.
By the end of this training, participants will be able to:
- Understand the fundamentals of AR
- Install and configure essential frameworks and tools for building AR applications such as Vuforia and Unity
- Build an AR Android application that overlays computer-generated data over live real-world data
- Troubleshoot, test, and deploy an Augmented Reality Android application
Audience
- Developers
- Engineers
Format of the course
- Part lecture, part discussion, exercises and heavy hands-on practice
Note
- To request a customized training for this course, please contact us to arrange.
In this instructor-led, live training, participants will learn how to develop an augmented reality (AR) app for iPhone and iPad.
By the end of this training, participants will be able to:
- Blend 2D or 3D digital objects and information with the real-world environment.
- Take apps beyond the screen, enabling them to interact with the real world.
- Use ARKit's capabilities for positional tracking and scene understanding.
- Integrate ARKit with SceneKit and SpriteKit.
- Control rendering with Metal 2.
Audience
- Developers
Format of the course
- Part lecture, part discussion, exercises and heavy hands-on practice
In this instructor-led, live training, participants will learn how to build Augmented Reality mobile applications for various business and industry applications using ThingWorx Studio.
By the end of this training, participants will be able to:
- Install and configure ThingWorx Augmented Reality (AR) Studio
- Understand the fundamentals of AR
- Rapidly build an AR application that overlays computer-generated data over live real-world data using ThingWorx
- Troubleshoot, test, and deploy an Augmented Reality mobile application with ThingWorx
Audience
- Developers
- Engineers
- Project Managers
Format of the course
- Part lecture, part discussion, exercises and heavy hands-on practice
Note
- To request a customized training for this course, please contact us to arrange.
In this instructor-led, live training, participants will learn how to build an augmented reality mobile application with ARToolKit.
By the end of this training, participants will be able to:
- Develop a mobile application that overlays virtual imagery onto the real world
- Preprocess video to adjust lighting and resolve issues
- Integrate ARToolKit with third-party tools and functionality, including OpenCV, Unity, OpenSceneGraph and the mobile device's GPS, compass, and camera calibration utilities
Format of the Course
- Interactive lecture and discussion.
- Lots of exercises and practice.
- Hands-on implementation in a live-lab environment.
Course Customization Options
- The mobile application developed in this course can be target Android and/or iOS. To request your preference, please contact us to arrange.
In this instructor-led, live training, participants will learn how to build Augmented Reality applications on devices running the Windows platform for various business and industry applications.
By the end of this training, participants will be able to:
- Understand the fundamentals of AR
- Install and configure essential frameworks and tools (Vuforia SDK, Unity game engine, etc.) for building AR applications on Windows
- Build an AR application that overlays computer-generated data over live real-world data
- Troubleshoot, test, and deploy an Augmented Reality application on Windows
Audience
- Developers
- Engineers
Format of the course
- Part lecture, part discussion, exercises and heavy hands-on practice
Note
- To request a customized training for this course, please contact us to arrange.
In this instructor-led, live training, participants will learn the fundamentals of IoT and AR and apply these learnings to their organizations' operations and strategies.
By the end of this training, participants will be able to:
- Understand the fundamentals of IoT and AR
- Learn how IoT and AR technologies work
- Understand how IoT and AR technologies can be applied to their business' strategy
- Make informed business decisions about IoT and AR
Audience
- Managers
- Entrepreneurs
Format of the course
- Part lecture, part discussion, exercises and heavy hands-on practice
Note
- To request a customized training for this course, please contact us to arrange.
By the end of this training, participants will be able to:
- Leverage 3D and IoT to create augmented reality experiences.
- Use AR to improve efficiencies, build better products and enable safer, more productive workers.
- Create content for smartphones, tablets and wearable devices such as HoloLens.
- Apply AR technology and techniques to processes in manufacturing, assembly and operation, and sales and service.
By the end of this training, participants will be able to:
- Understand the fundamentals of AR.
- Install and configure Vuforia and Unity.
- Build an AR application that overlays computer-generated data over live real-world data using Vuforia and Unity.
- Troubleshoot, test, and deploy an Augmented Reality mobile application.

















.jpg)



.png)







.png)


















.jpg)

